Posts Tagged ‘manuel de la vega’

Gato Loco + Shadow

The devil rides tonight!

I don’t know how other authors do it, but at least in my case, it’s uncommon for a character to leap fully-formed from brain to paper. I find that often times the character comes together in bits and pieces until they’re ready to be seen. And even then, they can continue to evolve over time. For me, it’s one of the most compelling things about writing.

So, let’s take a look at Gato Loco.

Gato Loco began not as Gato Loco, but as Manuel de la Vega, a swashbuckling hero created for a 7th Sea RPG somewhere around 1999-2000. Inspired by the character Richard St Vier from Ellen Kushner’s fantastic novel Swordspoint, he was driven to be the best swordsman around. If you’re unfamiliar with it, I highly suggest it. Courtly manners, dashing swordplay, and a fabulous gay protagonist. The game only lasted a few sessions before personalities caused it implode, but during that brief run, Manuel did get the chance to mask up to conceal his identity. Making an improvised mask from a bit of curtain, he proclaimed himself el grande pantalones. Yes. The swashbuckler known as The Big Pants.

It should be pointed out, my Spanish at the time was pretty much non-existent.

I liked something about his personality enough that when I ran an even shorter term superhero game on the Paladium superhero RPG, I brought him back. This time many of the familiar elements of the character were present: black leather cycling suit, cat-head helmet, sleek motor cycle, nimble, and a little bit psychic. Much of this visualization was inspired by the look of Kaneda in the manga/movie Akira. Swap out his red costume for black, slap on a helmet, and you’re there. He even had the iconic giant laser gun known from the end of the movie. However, he wasn’t even called Gato Loco yet. Instead, he used the name Krazy Kat.

In 2002, Green Ronin released the Mutants & Mastermind RPG, and a distillation of Manuel de la Vega surfaced again in a game run for my kids and girl friend (and then wife) over the summer. This time, I dropped the laser, added the familiar stage-field generator force fields, and adopted the name Gato Loco (both because Krazy Kat was a cartoon cat and at this time the character of Wild Kat was being added to the setting). This game which came to be known as the Mysterious Five also saw the creation of the Tesla Twins, Mister Grey, the Society of Evil Geniuses (including Kara Sparx, Lumien, and Nicodemus Candledark).

It then spun out into a big blow-out one-shot game that saw the Icons leave Earth, followed by a massive extra-dimensional invasion that allowed me to bring most of the core of the next iteration of the game. This was the longest run period of Gato Loco as a character, even though he’d largely been side-lined to a support character in favor of Mister Grey. During this period, the Protectorate took shape and I started taking writing seriously again.

Part of that was writing the Gato Loco story “Masks.” While an early story, it helped solidify the shape of Gato Loco as a fiction character, and the shape of the Cobalt City universe as a something other than a game setting. Encouraged by Kathleen, Wild Kat’s creator, I undertook writing a novel for the first time in my adult life. I chose to write a Cobalt City novel, the book that became Cobalt City Blues. In it, I told an epic story that was logistically impossible to run as a game–too many solo elements. It had been written for fun. Just something to share among the players in the game. And not only did it give me a chance to tell a big chunk of Gato Loco story, it brought back the giant cutting laser not seen since the old Paladium game–though this time it was wielded by the panda Snowflake. And the chemistry between Manuel and Snowflake was undeniable.

Cobalt City Blues ended up became something enduring. Much to my surprise.

Then in November 2005, in the middle of some huge life changes, I decided to undertake National Novel Writing Month. That month, I wrote Greetings from Buena Rosa. Taking part a year after the dissolution of the Protectorate, it was yet another evolution of Manuel de la Vega. Crippled by the events that led to the end of the Protectorate, he hadn’t been Gato Loco for a year. Forced out of retirement to help a cousin in a Mexican border town, it focused on Manuel as a detective looking for his place in the world rather than the grim specter of Cobalt City. It and the subsequent book allowed me to kind of go back to his roots as a cycle racer and detective, travelling around the country with Snowflake.

And now, I’m evolving him yet again: back in Cobalt City, legs and spine damaged beyond the point where he can wear the Gato Loco suit, he’s busy training his replacement and figuring out what’s next. Gato Loco may not ride anymore, but Manuel de la Vega goes on.

I look forward to exploring that in future stories on my Patreon.

If you’re not a subscriber yet, you might want to look into it. I expect to have a new Manuel de la Vega story posted sometime in June.

 

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